public struct Vertex3D
Vertex in 3D space
public double x
x value
public double y
y value
public double z
z value
public this(in Vertex3D v)
Copy constructor
public this( in double _x, in double _y, in double _z)
Constructor taking x, y and z value
public Vertex3D opBinary(string s)(in Vertex3D v2) const if(s == "-" || s == "+")
Vertex substraction or addition
double